The following glossary identifies and defines terms
used in this article.
Attitude Director Indicator
|
Automatic Gain Control
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American Standard Code for Information Interchange
|
Automatic Terminal Information Service
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Beat Frequency Oscillator
|
Digital sound data that is stored in binary format (i.e., a
Microsoft WAVE file)
|
An output route where sounds are allocated and dispatched
|
Commercial-Off-The-Shelf
|
A V+ visual program constructed of objects and ports, connected via nets
that are placed upon a worksheet.
|
Distance Measuring Equipment. This system uses a VHF radio receiver to
measure the distance to a tuned navaid
|
An individual sound card used in the SimPhonics sound system
|
Digital Signal Processor
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Electronic Flight Instrument System
|
Federal Aviation Agency
|
Ground Proximity Warning System
|
Input/Output
|
A sample that continually repeats itself
|
Linear Function Interpolator
|
An event triggered by a simulation model (e.g., a navigation radio
model) and sent to the SimPhonics sound system (typically by ethernet).
|
Specific to this document, a model is defined as a V+ representation of
an aircraft sound
|
A method of sound reproduction whereby one or more sources are
routed to a single channel
|
Radio Navigation Aid transmitter. Provides navigation cues on various
instruments in the cockpit
|
Non-Directional Beacon
|
The connecting “wire” between V+ objects
|
One of many V+ constructs used for implementing a design (e.g., Logical
And, Logical Or, High Pass Filter, Constant Float, Looped FXDirect Player)
|
Open Database Connectivity
|
Public Address
|
Varying the proportion of an audio signal between channels, typically
left and right
|
A subjective quality of a complex sound that is dependent on frequency,
loudness, and intensity, most often measured by frequency. In the SimPhonics
sound system, the pitch of a sound is, for all intents and purposes, its
frequency.
|
An input/output object connecting a V+ design to real-world signals
|
Short for potentiometer. A volume control knob.
|
Push-To-Talk
|
Revolutions Per Minute
|
A digitally stored representation of a sound.
|
A method of sound reproduction in which two channels are used to
give an illusion of a more natural distribution of sources of sound.
|
Traffic Collision Avoidance System
|
United States of America
|
Object-oriented visual application development system created by
SimPhonics
|
Very High Frequency. Navigation and communications radios operate in
this bandwidth.
|
An internal mixing channel of a sound card
|
Windows digital audio file
|
A V+ window on which to place objects and ports (saved as a design file) |