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Sound File Editing
All of the sounds used in the Beech 1900D simulator are binary sound data files stored in Microsoft’s WAVE format. These data files consist of digital samplings created by either recording a live source discussed earlier, or by synthesizing them using a sound file editor. Normal editing activities can include the following.
It is not the intent here to go into a sound file editing session. Proper treatment of such a subject would be better done in another article. SimPhonics does not include a sound editor when delivering its systems. They recommend using Adobe Audition. |
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